A rogue-like survival RPG about one anxious little bird, a forest full of weirdos, and a nest that refuses to build itself.
Get beta access →Free to play the beta · iOS & Android
You play a scruffy, sarcastic anti-hero bird who starts out in caveman armor (literally bones and leaves) and claws his way up to a high-tech warbird. Fight through bizarre forests, grab loot, rescue your oddball feathered family, and build the strongest nest the woods have ever seen. He doesn't want to be a hero. He just wants a home.
Quick rogue-like runs through forests packed with tanks, healers and DPS creeps. Dodge, dash, peck, repeat. Die, learn, come back angrier.
Spend your loot back home in the Nest — a cozy city-builder hub where every upgrade makes the next run a little less deadly.
Rescue lost cousins and uncles, each weirder than the last. They unlock new abilities, buildings and bad decisions.
Some are family. Some want you dead. Most are both.
Our hero. Anxious, passive-aggressive, mildly neurotic — and somehow totally lovable.

Two horned troublemakers lurking in the woods. Cool jackets. Bad intentions.

Long-legged, pointy-horned and not the brightest. They travel in pairs and make terrible choices.
Drop your email and you'll be first in line when the beta opens in July. Beta players help shape the game — and earn permanent bragging rights.
A first playable slice — the Nest, the forest, combat and the core loop. Limited players, lots of feedback.
More biomes, more enemies, more family members, deeper progression. The game starts to feel whole.
New seasons, friends & guilds, async multiplayer nest visits, and a whole lot more chaos.
Down the road, Sad Birdie will add an optional Play-to-Earn layer for the most competitive birds — earn rewards, collect cosmetics, and even support real-world birdlife charities. It's a bonus for those who want it, never a paywall for those who don't. The game comes first. Always.